This is your work, valued

Gabriel Francisco Mandaji

Expert
@SirGFM

c_synth. Simple chiptune-ish synthesizer written in C.

14

Unity-Pixel-Perfect-Camera. Component for rendering (and scaling) pixel art games into a (virtual) window with fixed dimensions.

13

GFraMe. A SDL2 based game framework (being) written in C (stands for Game FraMework... lame, I know XD)

11

big-15. A co-op platformer being made for BIG festival 2015

6

BallGameTM. Just a Ball Game... TM obviously means Top Mystery ;)

2

irq-presentation. Interrupt handling on Linux (presentation)

2

campjam15. My camp jam entry

2

midi-go-key. A go-based customizable MIDI to key

1

react-restream-overlay. A simple react-based overlay for restreaming races or other live events

1

ld28. My entry for Ludum Dare #28, under the theme "You Only Get One" (original date 2013-12-15)

1

goLogKeys. Simple key logger that sends configured keys through a WebSocket.

1

ld35. GFM's entry for LD#35 (theme: shapeshift)

1

GFraMe_game_template. Template for games built with libGFraMe. It gives a starting point with a basic game loop, loading of configurations and input handling.

1

gfm-speedrun-overlay. A client/server speedrun overlay, remotely accessible through HTTP

1

GDQ-iCal-generator. Python script to generate an iCal calendar from the GDQ schedule

1

pixelart-to-text. Convert a pixel art image to unicode characters

1

FallingBlocks. Something silly about falling blocks

1

go-chat-i-guess. Websocket-based chat server experiments

1

godot_tf_test. Test project in Godot

1

EasyCap. EasyCap driver for linux

1