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Ceto. Ceto: Ocean system for Unity

1.1k

PBD-Fluid-in-Unity. A PBD fluid in unity running on the GPU

757

Marching-Cubes. Marching cubes in Unity

523

Terrain-Topology-Algorithms. Terrain topology algorithms in Unity

449

Hull-Delaunay-Voronoi. Hull, Delaunay and Voronoi algorithms in Unity

423

Brunetons-Improved-Atmospheric-Scattering. A Unity port of Brunetons improved atmospheric scattering

380

Position-Based-Dynamics. Position based dynamics in Unity

333

Marching-Cubes-On-The-GPU. A implementation of the marching cubes algorithm on the GPU in Unity.

300

GPU-GEMS-3D-Fluid-Simulation. 3D fluid simulation on the in Unity

300

Phillips-Ocean. A ocean using Phillips spectrum in Unity

290

GPU-GEMS-2D-Fluid-Simulation. 2D fluid simulation in Unity

279

Mesh-Voxelization. Mesh voxelization in Unity

253

CGALDotNet. C# wrapper for CGAL

247

Interactive-Erosion. Interactive erosion in Unity

183

2D-Deformable-body-in-Unity. A 2D Deformable body simulation in Unity using FEM

156

Procedural-Noise. Simple examples of noise algorithms in Unity

141

Brunetons-Ocean. Brunetons ocean in Unity

134

Tiled-Directional-Flow. A shader to control the direction water flows based on a flow map in Unity.

131

Proland-To-Unity. A port of Proland to Unity

121

GPU-GEMS-Atmospheric-Scatter. Atmoshperic scatter in Unity

75

CGALDotNetUnity. CGALDotNet examples in Unity

72

AperiodicTexturing. A periodical texturing in Unity

71

Brunetons-Atmospheric-Scatter. Brunetons procomputed atmospheric scatting in Unity

62

CyclonePhysicsEngine. C# port of the Cylcone physics engine

55

GPU-GEMS-NBody-Simulation. A NBody simulation in Unity

52

Wireframe-Shader. A wireframe material in Unity using the geometry shader.

51

GPU-Voronoi-Noise. GPU Voronoi noise in Unity

51

Simple-Procedural-Terrain. A simple example of how to create a Unity terrain from code using procedural noise.

48

GPU-GEMS-Improved-Perlin-Noise. Perlin noise on the GPU in Unity

43

CGALDotNetGeometry. Geometry objects under MIT licence for CGALDotNet project

32

ImageProcessing. A collection of code for processing images

23

XAtlasDotNet. A c# wrapper around xatlas used to unwrap mesh uv’s.

20

Common. Common code library

10

OpenCLDotNet. A C# wrapper around OpenCL

3