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Bleh.
3D-Face-Landmark-in-UnityCG-HLSL. 3D face landmark detection using MediaPipe's Facemesh and Iris tracking models
124SimpNet-Deep-Learning-in-a-Shader. A trainable convolutional neural network inside a fragment shader
122Language-Translation-with-Fragment-Shaders. EN to JP and JP to EN with transformer models
98YOLOv4-Tiny-in-UnityCG-HLSL. A modern object detector inside fragment shaders
66SVM-Face-and-Object-Detection-Shader. SVM using HOG descriptors implemented in fragment shaders
56Raymarched-GPU-Particles-with-Screenspace-Physics. Using Grab Passes for VRChat
55Chess-Shader-With-Artificial-Intelligence. Implemented with a simple min-max tree of two depth
49Voice-Recognition-Shader. Audio detection with visemes in a fragment shader
33KungFu-Chat. Shader based arcade game for VRChat
32Raymarching-with-ShadowCaster. Making SDFs cast shadows and write depth in Unity
26Point-Pillars-in-UnityCG. Implementation of PointPillars paper in Unity for VRChat
18Pix2Pix-in-a-Fragment-Shader. A simplified pix2pix implementation in Cg/HLSL
16Japanese-Handwriting-Classification-with-Fragment-Shaders. Using image classification with ConvMixer
15