This is your work, valued
GPU-Based-Image-Processing-Tools. Online Filter Viewer
42sph_seepage_flows. Source code for paper "Visual Simulation of Soil-Structure Destruction with Seepage Flows" PACMCGIT(Proc. SCA2021)
23BOOK-CONTENT-SEGMENTATION-AND-DEWARPING. Using FCN to segment the book's content and background, then dewarping the pages,
21Particle-Based-Fluid. This project implemented several SPH-related papers using CUDA, including Weakly Compressible SPH (SCA2007), Position-based Fluid (SIGGRAPH2013), Implicit Incompressible SPH (TVCG2014), Divergence-free SPH (SCA2015), Volume Fraction-based Multiple-fluid (SIGGRAPH2014) and Helmholtz Free Energy based Multiple-fluid (SIGGRAPH2015).
9ECS-System. JavaScript
8XProtoSphere. This project implements an algorithm for packing multi-sized particles inside an arbitrary geometric object. Since this method is an extension version of the ProtoSphere method, we call this algorithm XProtoSphere. For detailed information, please refer to our paper.
7RayTracing. C++
6Kiri2D. C++
4TSMathLib. A math library developed by Typescript
3PBDL_practice. Jupyter Notebook
2raymondmcguire.github.io.old. A beautiful, simple, clean, and responsive Jekyll theme for academics
1KulineRun. 2D Platformer Game (Developed by ITB_Bandung and TUT_Japan)
1