This is your work, valued
Hi, I'm Rangi! I work on the RGBDS GB assembler with @ISSOtm💙, the Pokémon Gen 1+2 disassemblies for @pret, and my own Polished Crystal hack.
polishedcrystal. An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
★ 1.6ktilemap-studio. A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
★ 523polished-map. A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
★ 242redstarbluestar. An upgrade to Pokémon Red/Blue. Ports graphics and features from the Space World 1997 Gold/Silver prototype.
★ 122concisecrystal. TODO: An optimized fork of pokecrystal with new features. Intended as a ROMhack base. (So far it's not edited at all!)
★ 12pokecrystal. disassembly of Pokémon Crystal
★ 12pokered. disassembly of Pokémon Red/Blue
★ 7pokeorange. ROM Hack of Crystal
★ 6polishedcoral. Pokemon Coral Version - Ported to PolishedCrystal
★ 4RedPlusPlus. A fork of Luna's Red++ 4.0 project at https://github.com/JustRegularLuna/RedPlusPlus
★ 3rgbds. Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy & Game Boy Color
★ 3BW3G. Black and White 3: Genesis
★ 2bronze2. Assembly
★ 2radical-emerald. rhm's radical emerald hack with every pokemon
★ 2advent-of-code-2022. Learning Rust with Advent of Code
★ 1pokegreen. Disassembly of JPN Pokémon Red/Green
★ 1MonitorBoss. Python
★ 1pokeyellow. Disassembly of Pokemon Yellow
★ 1rpp-backup. A backup of Red++ before it switched engines. The main repo can be found at https://github.com/TheFakeMateo/RedPlusPlus
★ 1crowdmap. JavaScript
★ 1sourcrystal. Improved/Updated mod of Pokemon Crystal
★ 1gb-llvm. Gameboy backend for llvm
★ 8libgbxx. A c++ gameboy library and a few games
★ 5xy. Ultra-fast and customizable Python charts
★ 897MazeBenchEngine. JavaScript
★ 36imminence. a suburb, on the last evening - a ten-minute game printed in three inks and a gold. Play: the-imminence.netlify.app
★ 13libsm64. Mario 64 as a library for use in external game engines
★ 914colibri. Run frontier MoE models on hardware you already own — pure C, zero deps, experts streamed from disk. Tiny engine, immense model. 🐦
★ 21kesp32-ai. Python
★ 2.4kporydaw. Music editor for pokeemerald, pokefirered, and pokeruby
★ 14bmake-extravaganza. Pushing BSD-make to places it was not designed for.
★ 18gb-tas-gen. Java
★ 100tobutobugirl. An arcade platformer homebrew game for the Game Boy
★ 303impact_of_google_mv3_update_on_ad_blocker_effectiveness. Research artifact for PoPETs 2026 paper evaluating the impact of Google's Manifest Version 3 (MV3) update on ad blocker effectiveness
★ 8Fl_Flow. A fast and fun layout manager for FLTK
★ 60PokemonStadiumRecomp. Pokémon Stadium (US v1.0) recompiled for the Nintendo 64 using a fork of N64Recomp · Part of the R.A.I.D. community
★ 103totp-gb. TOTP authenticator for Game Boy / Game Boy Color / Super Game Boy
★ 4ioccc-gameboy. The "Tetris-Optimized" Terminal Game Boy Emulator
★ 29ramanimator. Animate sprites of GB and GBA games in emulator RAM
★ 49rsync. An open source utility that provides fast incremental file transfer. It also has useful features for backup and restore operations among many other use cases.
★ 5.1kEric-Graham-1987-Juggler-Raytracer-1.0. Eric Graham's original 1987 Juggler Raytracer 1.0 source code and related data
★ 72coreutils. Coreutils for Windows: Installer & Packaging
★ 4.9kjson.cpp. JSON for Classic C++
★ 793macsurf. A modern web browser for Classic Mac OS 9 PowerPC. Real CSS3, ES5 JavaScript, native HTTPS — built with CodeWarrior on the Carbon API.
★ 260Aquafox. Mozilla for Mac OS X Tiger and Leopard on PowerPC.
★ 122powerfox-browser. A secure, modern, and open-source web browser for Mac OS X 10.6 Snow Leopard, 10.5 Leopard, and 10.4 Tiger for Intel and PowerPC.
★ 157New-ISOFile. Function to create ISO files.
★ 60CrystalClearStaticRecomp. C
★ 6triehash. Generator for order-preserving minimal perfect hash functions in C
★ 49abseil-cpp. Abseil Common Libraries (C++)
★ 18kbloaty. Bloaty: a size profiler for binaries
★ 5.5kaerothemeplasma. An alternative shell for KDE Plasma that aims to replicate the look and feel of Windows 7.
★ 734std_simd. I played around with std::simd
★ 60gifstrip. Simple GIF to pokecrystal anim converter
★ 1aurora. A source-level GameCube & Wii compatibility layer
★ 441cursed_browser. True AI-Native Browser — a VLM reads the HTML and hallucinates the page.
★ 273pokeblue. A Super GameBoy palette mod for Pokémon Blue (UE), made from Pret's Red/Blue
★ 2WaveFunctionCollapse. Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
★ 25knextpad-plus-plus-macos. C++
★ 1.3ktigerbrew. Experimental fork of homebrew for PPC Macs on Tiger
★ 650supermium. Chromium fork for Windows XP/2003 and up
★ 4.6kportal64-still-alive. A demake of Portal for the Nintendo 64
★ 595subadjust. A graphical and command line tool to modify the timeline of subtitles files in SubRip (.srt) and WEBVTT (.vtt) format
★ 2UTM. Virtual machines for iOS and macOS
★ 35ktiny11builder. Scripts to build a trimmed-down Windows 11 image.
★ 19kpokemon_version_violette_gbc. Hack basé sur la version de Shin Pokered, entièrement en français et ajoutant beaucoup de contenu vanilla+ et de qualité de vie
★ 16pokemon-showdown. Pokémon battle simulator.
★ 1pretext. Fast, accurate & comprehensive text measurement & layout
★ 50kac-decomp. Decompilation of Animal Crossing for the Nintendo GameCube.
★ 1.3kACGC-PC-Port. Unofficial PC Port of Animal Crossing Gamecube
★ 1.4kvoid-model. Python
★ 1.9kPaint.NETOnWine. A guide and place of collaboration for getting Paint.NET working well on Linux
★ 177Pokemon_Crystal_Cross. Assembly
★ 2JohtoLegends. Prequel to Pokemon Crystal
★ 24opencode. The open source coding agent.
★ 191kFiles. A modern file manager that helps users organize their files and folders.
★ 44kPeanut-GB. A very fast and portable Game Boy (DMG) emulator single header library written in C99.
★ 511pokecrystal. Assembly
★ 3PokeSwift. A reimplementation of the Pokemon Red/Blue engine in Swift and SwiftUI
★ 365GBEmulatorShootout. A comparison of Game Boy emulators' accuracy on hundreds of test ROMs
★ 34gb-recompiled. A static recompiler for original GameBoy ROMs that translates Z80 assembly directly into portable, modern C code.
★ 394bullshit-benchmark. BullshitBench measures whether AI models challenge nonsensical prompts instead of confidently answering them, created by Peter Gostev.
★ 1.8kfluxer. A free and open source instant messaging and VoIP chat app built for friends, groups, and communities.
★ 9.8kConvertToUTF8. A Sublime Text 2 & 3 plugin for editing and saving files encoded in GBK, BIG5, EUC-KR, EUC-JP, Shift_JIS, etc.
★ 928gbshader. A real-time shader demo for the Game Boy Color!
★ 119one-agent-one-browser. One from scratch browser built by one human and one agent, working hand in hand
★ 224Mypal68. web browser
★ 892mypaint. MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.
★ 3krgbds-optimize. A Rust CLI that scans `.asm` files and reports suboptimal instruction patterns.
★ 4Mole. 🐹 Clean, uninstall, analyze, optimize, and monitor your Mac from the terminal.
★ 61kz80ai. Z80-μLM is a 2-bit quantized language model small enough to run on an 8-bit Z80 processor. Train conversational models in Python, export them as CP/M .COM binaries, and chat with your vintage computer.
★ 1.1ktilepalquant. Fork of Rilden's tile based palette quantizer tool. C++ command line port. In another branch indexed PNG download, Game Boy Color Hi-Attribute map generation
★ 6cgb-acid-hell. 😇
★ 1pokesilver. Disassembly of JPN Pokémon Gold/Silver
★ 9tp. Decompilation of The Legend of Zelda: Twilight Princess
★ 2kxd-decomp. A decompilation of Pokemon XD for the Nintendo GameCube
★ 24stacktower. Visualize package dependencies as XKCD-style tower diagrams. Supports Python, Rust, JavaScript, Ruby, PHP, Java, and Go.
★ 519vibeEmu. Vibe Coding project for a Gameboy Color Emulator written in Rust
★ 4AFLplusplus. The fuzzer afl++ is afl with community patches, qemu 5.1 upgrade, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more!
★ 6.7kpokezelda. A rom hack of Pokémon Crystal, with a Zelda coat of paint.
★ 42rgbasm-lsp. ~proof of concept~ lsp server for rgbasm
★ 4uemacs. Random version of microemacs with my private modificatons
★ 2.1korder-pp. order-pp preprocessor library (standalone part of chaos-pp)
★ 135Discord-History-Tracker. Desktop app & browser script that saves Discord chat history into a file, and an offline viewer that displays the file.
★ 582pokeblack. Decompilation of English Pokémon Black
★ 39SetTimerService. SetTimerService is a tiny Windows NT4/2000/XP compatible service intended to fix distorted sound in VMWare guests. This is done by setting the kernel timer resolution early during the bootup process.
★ 95bash-screensavers. Turn your idle shell into a visual playground with this collection of Bash screensavers
★ 942fil-c. Fil-C: completely compatible memory safety for C and C++
★ 3.7kpret_manager. tool to help people maintain various pret disassemblies and hacks derived from them.
★ 12coming-out-simulator-2014. Coming Out Simulator 2014
★ 308infinity-gbc. Infinity GBC
★ 26slides. Moved to https://codeberg.org/ISSOtm/eldred.fr/branch/master/content/slides
★ 2kep-hack. A ROM Hack based on the Kanto Expansion Pak Showdown Mod, started by @MementoMartha. Uses @pret's pokered disassembly.
★ 125pokeblue. Disassembly of JPN Pokémon Blue
★ 13busycoq. Busy Beaver deciders backed by Coq proof
★ 62pokeyellow-jp. Disassembly of JPN Pokémon Yellow
★ 8Awesome-Nano-Banana-images. A curated collection of fun and creative examples generated with Nano Banana & Nano Banana Pro🍌, Gemini-2.5-flash-image based model. We also release Nano-consistent-150K openly to support the community's development of image generation and unified models(click to website to see our blog)
★ 23kdoxx. Expose the contents of .docx files without leaving your terminal. Fast, safe, and smart — no Office required!
★ 3.7kLabyrinthOfTheDragon. An 8-bit RPG/Roguelike with D&D Monsters!
★ 725TILDE-ATH. This is a python interpreter for drocta ~ATH
★ 23shatteredcrystal. An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
★ 1POKEPICROSS_Translation. A translation for the unreleased Pokémon Picross for GB and GBC
★ 27puzzleleague64. Matching decomp of Pokémon Puzzle League
★ 31mk64. A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver.
★ 1.3kBackgroundMusic. Background Music, a macOS audio utility: automatically pause your music, set individual apps' volumes and record system audio.
★ 19kWhite2Upgrade. C
★ 12regex.inc. A regex parser written in rgbasm
★ 4gb-rom-database. A complete list of all Gameboy games ever made
★ 28less_slow.py. Playing around "Less Slow" coding practices in Python, from numerical micro-kernels to coroutines, ranges, and polymorphic state machines
★ 127less_slow.cpp. Playing around "Less Slow" coding practices in C++ 20, C, CUDA, PTX, & Assembly, from numerics & SIMD to coroutines, ranges, exception handling, networking and user-space IO
★ 1.9kfltk-accesskit. fltk-accesskit is an fltk accesskit adapter made to work with the fltk gui crate
★ 11aider. aider is AI pair programming in your terminal
★ 48kshorty. C++
★ 94piranesi. A python implementation of Piranesi's perspective trick
★ 10gb_palette_normalizer. Tool to normalize the contrast of 4-color palettes
★ 3pokegold-retro. A base for other projects. You get the benefits of using Gen 2, with the aesthetic and iconic features from Gen 1 added in.
★ 8fedit-image-editor. Fedit Image Editor is a lightweight, single executable, non-installed image editor, similar to Photoshop in interface and several of its features. Created using C++, WinAPI and Visual Studio.
★ 185awesome-c-preprocessor. A list of awesome C preprocessor stuff
★ 406api-data. Static JSON data from the API, plus a JSON Schema
★ 187no-packsaran. Moved to https://codeberg.org/ISSOtm/no-packsaran
★ 3suiCune. A C port of Pokemon Crystal
★ 34nis.fyi. HTML
★ 1pyespargos. The python library for the ESPARGOS WiFi antenna array
★ 981rust-prehistory. historical archive of rust pre-publication development
★ 725pokegreen. Disassembly of JPN Pokémon Red/Green
★ 24tinyasm. Tiny assembler for 8086/8088, able to run over DOS for 8086/8088 machines.
★ 208art-palette. This repo is related to the Art-Palette experiment from Google Arts & Culture.
★ 205whichboot.gb. A Gameboy ROM for identifying hardware and emulators through timing and initial register contents
★ 28woof-CE. woof - the Puppy builder
★ 448pokecrystal. "fork of PRET pokecrystal"
★ 3TPmiddle. Scroll & middle-click with the TrackPoint
★ 40pISSStream. App that shows how full the International Space Station's urine tank is in real time, available for macOS (menu bar), iOS, watchOS and visionOS
★ 1.9kmap-of-github. Inspirational Mapping
★ 2.9kcygnative. Cygnative.exe is a wrapper for cygwin programs which call native Win32 programs with stdin and/or stdout handle redirected. Without cygnative.exe it is possible that the native program can not read from the handle and receives a "invalid handle" error.
★ 5pokestadiumgs. Decompilation of Pokémon Stadium 2 (US)
★ 45metatiled. A small Python application that converts an image in PNG format to a map compatible with pokecrystal or polishedcrystal
★ 8PokePlusPlus. A clone of Pokémon Red written entirely in C++ to run natively on PC.
★ 20isso. a Disqus alternative
★ 5.3kgb-asm-tools. Tools for working with the Pokémon disassemblies
★ 46build-your-own-regex. This is a test spec driven guide to help you build a simple regex implementation
★ 221pokeRGBplus. Assembly
★ 5HotkeyMapper. Hotkey Mapper for Lenovo Thinkpads
★ 49rgbds-sdcc-link-example. Tiny example on how to link source files from sdcc and rgbds together
★ 6BlueMap. A Minecraft mapping tool that creates 3D models of your Minecraft worlds and displays them in a web viewer.
★ 2.8ksublime-RGBDS. Moved to https://codeberg.org/ISSOtm/sublime-RGBDS
★ 5ancient-johto. A nostalgic reimagining of Pokémon Gold & Silver, drawing inspiration from Gen 1, Gen 2, the SW97 Demo, and other early stages of development, in order to be its own thing.
★ 9rgbenv. RGBDS version manager
★ 13SAWARATSUKI.ServiceLogos. ロゴを可愛く作ろう できる限りForkはしないでください
★ 454KawaiiLogos.
★ 6.7kGameboyPrinterPaperSimulation. Overlay for Game Boy Printer emulator with e-paper feature and complete support, hints and savestates for the 110 compatible games !
★ 83a-lot-of-rgbds. in which I try compiling every version of rgbds statically
★ 7gb-debugfiles. Debugfile specification for GB/GBC debugging information
★ 9suiCune. A C port of Pokemon Crystal
★ 127suiCune. A C port of Pokemon Crystal
★ 7N64Recomp. Tool to statically recompile N64 games into native executables
★ 8kProgrammingVTuberLogos. High-quality PNGs for logos I made for fun
★ 6.2kinclude-what-you-use. A tool for use with clang to analyze #includes in C and C++ source files
★ 4.7kmonitorcontrol. Python monitor controls using DDC-CI.
★ 1MonitorBoss. Python
★ 4ldtk. Modern, lightweight and efficient 2D level editor
★ 4.1keurisko. Doug Lenat's EURISKO from SAIL archives circa 1981
★ 80am. Douglas Lenat's AM (Automated Mathematician) from SAIL archives circa 1977
★ 86qoi. The “Quite OK Image Format” for fast, lossless image compression
★ 7.5kqoi2-bikeshed. "Quite OK Image" version 2 discussions
★ 33cargo-mommy. Mommy's here to support you when running cargo~
★ 947dmgtris. Assembly
★ 112Pokemon_Crystal_Legacy. This is a Pokémon Rom Hack made by TheSmithPlays with the intended purpose of fixing Pokémon Crystal into a more polished experience while staying true to the vision of Generation 2.
★ 238sm64-port. A port of https://www.github.com/n64decomp/sm64 for modern devices.
★ 1.3ksm64ex. Fork of https://github.com/sm64-port/sm64-port with additional features.
★ 1.8krsgbds. Moved to https://codeberg.org/ISSOtm/rsgbds
★ 40pokeoctober. Assembly
★ 17zelda3. C
★ 4.7kpokecrystal-mobile-eng. Fork of pokecrystal with Mobile Adapter Features.
★ 59pokecrystal-news-en. Fork of pokemon-news for the pokecrystal-mobile
★ 4pokered-studio-edition. Pokemon Red, but it looks like a GB Studio game
★ 6modern-ancient-engine. Tempory Workspace to bring Ancient Engine up to Modern PokeCrystal
★ 8mae-pokeorange. Tempory Workspace to bring Ancient Engine up to Modern PokeCrystal
★ 4abstract-rgbds. Macro library for RGBDS to add abstractions
★ 3pokecrystal16. Pokémon Crystal mod that implements 16-bit IDs for the vanilla game (not relying on other mods' features)
★ 28LITAI.
★ 17crystal-tracker. A song and sound editor for pokecrystal-based sound engines.
★ 66poketre2. Pokemon TRE2: Team Rocket Edition 2
★ 18tendra. The TenDRA Project
★ 251ChatGPT-Free-Prompt-List. A free guide for learning to create ChatGPT3 Prompts
★ 2.3kOptiKey. OptiKey - Full computer control and speech with your eyes
★ 4.4kw64devkit. Portable C and C++ Development Kit for x64 (and x86) Windows
★ 4.7kpokered-vwf. Incomplete Variable-Width Font implementation to the disassembly of Pokémon Red/Blue
★ 5bitmap-fonts. Python tool to render text in simple LTR scripts using bitmap fonts
★ 7pokedarkgs. Pokémon Romhack that brings Gold/Silver to the Crystal Engine with many other added features.
★ 11libplum. Image-handling library that allows reading and writing common image file formats
★ 16Octomap. pokecrystal map editor written in python (3.4) + tkinter, needs Pillow/PIL
★ 6pureRGB. Pokemon PureRed / PureBlue / PureGreen: A purist's enhancement of Pokemon Red/Blue/Green based on the pokered decompilation.
★ 785interface99. Full-featured interfaces for C99
★ 356datatype99. Algebraic data types for C99
★ 1.5kmetalang99. Full-blown preprocessor metaprogramming
★ 1.1klittle-things-gb. One-off tech demos and test ROMs for Game Boy
★ 22pokecrystal. Disassembly of Pokémon Crystal
★ 6pokeperidot. A ROM hack of Pokemon Crystal using the pokecrystal disassembly from pret.
★ 25perfect_dark. A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
★ 832pokeemerald-expansion. Pokémon Romhack Base, based off pret's pokeemerald decompilation. See the wiki for more info.
★ 766lodepng. PNG encoder and decoder in C and C++.
★ 2.3k