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Generalist Unreal Engine developer, specialising in gameplay programming, technical animation, system architecture, and technical design.
CMC_Tutorial. Contains a full C++ implementation to create networked movement in Unreal Engine's UCharacterMovementComponent.
27CMC_Tutorial_Blueprint. Contains a BP implementation for creating networked movement according to Unreal Engine's UCharacterMovementComponent specifications. This makes use of a plugin from Reddy_dev, which can be found at https://github.com/Reddy-dev/SMN2.
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