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gedosato. The Generic DownSampling Tool
484dsfix. Interceptor dll for the improvement of Dark Souls PC
359GameManipTutorial. A tutorial for manipulating the rendering of a game (generally to increase its quality) if you only have a binary available
151uibk_cpp. UIBK Lecture on Advanced C++
70hexer. Yet another hex editor
42uCLbench. Set of OpenCL microbenchmarks
29uibk_cpp_lab. Practical exercises for the "Advanced C++" course
29dpfix. Interceptor dll for improving the graphics in "Deadly Premonition".
25perf-oriented-dev. Material for the UIBK course on performance-oriented computing
21neptunia_hyperres. Hyperdimension Neptunia Re;Birth 1 arbitrary resolution support (Plugin for GLIntercept)
21PtBi. Video/audio monitoring/processing application
19GeDoSaToTool. UI and loader for GeDoSaTo
9bs_ue_2017. Material for the Operating Systems lab
6uibk_ps_parsys. Course Material for the UIBK Parallel Systems Lab
5uibk_ps_os_2019. Material for the UIBK Operating Systems Lab (2019)
5inncabs. The Innsbruck C++11 Async Benchmark Suite
5d4launcher. Alternative Launcher for D4 - Dark Dreams Don't Die
3ovr_rawprojection. Basic OpenVR program to read out the GetProjectionRaw return values for both eyes
2gpu2dcopylib. A C++/SYCL library for optimized device-to-device and device-to-host strided data transfers.
2native. Various C++ utility code: OpenGL ES, JSON, etc, portable to Android.
2ppsspp. A PSP emulator for Android, Windows, Mac, Linux and Blackberry 10, written in C++. Want to contribute? Join us in #ppsspp on EFnet (IRC) or just send pull requests / issues.
1dxgi_enum_benchmark. Simple benchmark to determine DXGI GetDisplayModeList throughput
1mC. Micro-C reference implementation for the advanced compiler lab
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