This is your work, valued
Computer Graphics PhD Student at MPI-INF. Fascinated by the way light interacts with the fundamental structures that form our world.
edge-preserving-diffusion. Source code repository for the project "Edge-preserving noise for diffusion models" [Eurographics 2026 / ICLR 2025 DeLTa Workshop].
10spherical-harmonics-visualization-vulkan. A Vulkan application to play around with and visualize spherical harmonics.
2diffusionstudio. Minimalistic and modular library, aimed for fundamental experimentation with generative diffusion models.
2image-processing-computed-tomography. A project for my Image Processing course. It involves image reconstruction from a sinogram by making use of the Fourier Slice Theorem or Filtered Backprojection.
1reference-path-tracer-optix. Real-time diffuse path tracing implementation in OptiX to compare performance with the algorithm developed for my Master's thesis.
1pbrt-specular-microstructure-rendering. Pbrt implementation of "Position-Normal Distributions for Efficient Rendering of Specular Microstructure" (Yan et al. 2016). Final course project for the course Photorealistic Image Synthesis at Hasselt University.
1dense-reconstruction-structured-light. An implementation of dense structured light reconstruction making use of sine wave patterns and gray codes. A plane sweeping solution for the same reconstruction problem is also provided.
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