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skinned-mesh-flow. A real-time, GPU-based system for simulating and rendering dynamic wrinkles on any skinned mesh by calculating deformation
5image-atlas. A texture atlas generator for general purpose
3TangentDecalUnity. Tangent-space alpha clipping decal system for deformed renderer with URP/HDRP
2hkx-extractor. A convertor hkx file to animation in blender
1BalloonUnity. A mobile online shooting game on Unity
1densemap. A collection data structure that is permanently accessible by unique keys and fast iterable
1tilemap-sandbox. A game designed for 2D tilemap sandbox scene created with godot
1wgpu-tilemap-sandbox. A tilemap sandbox game created with rust and wgpu
1stack-any. A library that provides a type that owns same size type on the stack for type erasure.
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