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Eli Davis

Elite
@EliCDavis

Nerdsniped

polyform. Immutable mesh processing library

225

transmutation. FMA Transmutation Circles

33

node-flow. Another Flow-based Node Graph Library

21

ng-conditionally-validate. Angular 2+ service for evaluating form controls when preconditions are met

8

PyChart. Combining Python with Chart.js

5

sfm. Utilities for interacting with SFM Data in golang

5

BetterBanner. Chrome Extension that overrides Mississippi State University's Login

5

vector. Immutable Generic Vector Math Library

4

mango. Mesh library in go used to teach different algorithms and stuff

3

jbtf. GLTF inspired JSON schema for embedding arbitrary binaries

2

VGDC. Website of the videogame development club

2

go-selfupdate. Enable your Go applications to self update

2

ProjectView. Look at all the files in a github repository represented as a graph.

2

Pathogen. Play as a virus and destroy your host!

2

PsuedoNode. Unfinnished web program meant for viewing and organizing other programs.

2

fast-mesh-seg. Quickly and Efficiently split large meshes by some plane

2

quill. Scheduler of operations on in-memory data

2

PotreeConverter. Create multi res point cloud to use with potree

1

photorig. At home photogrammetry rig

1

msdf. Personal Exploration of MSDF Texture Generation

1

jpegbench. Potential decoding optimization of Go's standard library image/jpeg

1

Anvel-To-Unity. Code to interface with Anvel data inside of Unity.

1

EliCDavis. It me

1

stardew-valley-farming. Attempting to find optimal crop placement for my sister

1

PA3. Dr. Archibald's End Semester AI Programming Assignment

1

DSMC. Direct Simulation Monte Carlo Implemented in Cuda

1

drink-machine. HTML

1

DontStopRunning. Unity Mech Game

1

meshedpotatoes. Common util functions I use for generating meshes

1

reinforcement-learning. Exploration into different techniques

1

NodeView. A lightweight extendable node graphing utility for applications of any size.

1