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Diddy-Kong-Racing. C
405Quad64. An open-source Super Mario 64 level editor
127Minicraft3DS. 3DS Homebrew port of Notch's ludum dare game "Minicraft"
37SimpleArmipsGui. A Gui for Kingcom's armips program
17David-s-N64-RSP-Disassembler. My own simple MIPS R4300 disassembler
15N64-YUV2RGB-Library. Library for converting between YUV and RGB pixels. For use with N64 ROM hacking & homebrew.
9SimpleCOLLADA. A simple COLLADA file parser
7SM64-Fast3D-AA-Reducer. C#
6SM64SkyboxImporter. Source code for my skybox importer for Super Mario 64
6sm64extendGUI. A GUI for queueRAM's sm64extend program
4ExoQuantJS. A javascript port of the color reduction library ExoQuant
3get-binutils. Shell
2ExoQuantSharp. A C# port of the color reduction library ExoQuant
2DKR-Decompressor. Used to compress and decompress data from Diddy Kong Racing
2n64graphics_ci. C
2sm64Import. C++
2SM64DefinedFunctions.
2dkr-minimap-gen-blender-addon. Python
1DavidSM64.github.io. HTML
1ExoQuantVB. A VB.NET port of the color reduction library ExoQuant
1Simple3DS. A simple (and incomplete) 3DS model parser.
1F3DDKR. a disassembly of the graphics microcode used in Diddy Kong Racing
1ExoQuantPY. A python port of the color reduction library ExoQuant
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