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FallingSandJava. Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.
213PixelSorting. c++ and OpenFrameworks implementation of the Pixel Sorting algorithm with multithreading, a GUI, and ability to apply pixel sorting to video files.
117FallingSandSimulation. C++ falling sand game
22TransitSimulator. A WIP game about city planning, traffic management, and public transportation.
7SlimeMoldPhysarum. Slime Mold Physarum Simulation using OpenFrameworks and GLSL compute shaders to simulate over 1 million particles in real time, dynamically reacting to user input and simulation rules.
6cascading-pixels. Exploration in particle/physics simulation
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