This is your work, valued

Helsinki

Miguel Tomas

Expert
@CoderGamester

An exception that game studios are happy to catch

mcp-unity. Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

1.9k

Unity-MobileServices. Mobile platform services for Unity: native UI, notifications, and gesture detection

10

Core-Game. This project is a the core architecture of a new mobile game project

9

Unity-UiService. This package provides a service to help centralize the control of Unity's UI (UGUI and UiToolkit)

7

Unity-Services. This package contains a set of services to ease the development of a basic game architecture

6

Unity-GameData. This package extends various sets of data types to be used in any type of data containers or persistent serializable data

4

Statechart-HFSM. This package allows the use of Statecharts (Hierarchichal State Machine) within an Unity project

3

Unity-NotificationService. This service allows to manage the notifications for mobile devices

3

Unity-ConfigsProvider. This package helps manage the loading, unloading and setup of data configs into different set files (ex: ScriptableObjects)

1

Unity-AssetsImporter. This package extends the functionality of assets importer into Unity and the use of Addressables with the possibility to generate new info about each asset by type

1

Frameworks. Unity project containing all the GameLovers working frameworks

1

Unity-GoogleSheet-Importer. Use https://github.com/cathei/BakingSheet instead. This package provides a tool to import GoogleSheet data into ScriptableObject persistent config data

1

com.gamelovers.inputextensions. This package includes the drag extension for the new Input System Package for Unity

1

com.gamelovers.asyncawait. This package makes it much easier to use the async-await feature of C# 4+ within Unity

1