This is your work, valued
I'm a video game programmer, designer, artist, and writer. Creator of Ikenfell: http://ikenfell.com
crunch. Command line texture packer created for Celeste.
321rust-gamedev. My curated list of cool/useful crates for game development.
145Coroutines. A simple system for running nested coroutines in C#.
137crunch-rs. A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.
104smarticles. Rust port of https://github.com/hunar4321/life_code with some fun features.
46Rise. A collection of C# libraries designed for creating games and developer tools.
37color_space. A Rust library for converting between color spaces and comparing colors.
20chevyray.dev. My personal website.
12flex-layout. A simple css file to simplify page layouts and screen-fitted designs using flex boxes.
10aoc2021. Advent of Code 2021 puzzles & solutions in Rust
8grid. 2D grid trait and data structure.
6rle. A rust library for run-length encoded sequences.
3advent_of_code_2020. Rust
2aoc2022. Advent of Code 2022 Solutions in Rust
1calc-ts. Simple 2D math library for typescript & javascript.
1pixel_font_megapack_license. License agreement for the Pixel Font Megapack: https://chevyray.itch.io/pixel-font-megapack
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