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GPU Graphics Perf Architect / USTC CG Master
Deblur-GS. [I3D 2024] Deblur-GS: 3D Gaussian Splatting from Camera Motion Blurred Images
★ 411USTC_CG. 中国科学技术大学《计算机图形学》课程作业
★ 41KalmanFilter. Note and code for: Kalman Filtering: Theory and Practice using MATLAB by Mohinder S. Grewal and Angus P. Andrews.
★ 27Chaf-Engine. My toy render Engine
★ 22CSIG. 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化
★ 21GAMES106-HW5. GAMES 106 Homework5: Mesh Reduction
★ 18CAGD. Homework for Computer Aided Geometric Design Course
★ 6Worm. 爬取国家统计局数据并进行可视化脚本
★ 5Everybody-dance-now. motion migration
★ 5USTC-CS-Courses-Resource. :heart:中国科学技术大学计算机学院课程资源(https://mbinary.xyz/ustc-cs/)
★ 2Awesome-Game-Analysis. a comprehensive collection of video game tech analysis resources
★ 2JobSystem. A simple threading framework
★ 2Facial-Recognition. A simple CNN facial recognition
★ 2Air-Hocky-Robot. Electronic Design II
★ 2Chaphlagical.github.io. Blog
★ 2DIP. Homework for Digital Image Process Course
★ 2voxel-challenge. My voxel challenge
★ 12018-DataStructure-and-Algorithm-course. 2018秋季学期数据结构与算法课程作业
★ 1shadowsocks. a lightweight tunnel proxy which can help you get through firewalls
★ 1WeChat-Robot. A multifunction WeChat Robot based on wxpy
★ 1Pinball-Game. A pinball game written in Python
★ 1electron-ssr-backup. electron-ssr原作者删除了这个伟大的项目,故备份了下来,不继续开发,且用且珍惜
★ 1ustcthesis. LaTeX template for USTC thesis
★ 1glfw. A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
★ 1Image-Convolution-Calculator. A Java image convolution calculator
★ 1imgui. Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
★ 1Chaphlagical.
★ 1CVLab. App for computer vision demo
★ 1Clash. Clash官网各版本Clash下载地址及备份下载地址
★ 4.4kvk_gltf_renderer. Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
★ 390INGP-RFL. Code of Radiance Field Loss paper
★ 88RTXNTC. NVIDIA Neural Texture Compression SDK
★ 640scons. SCons - a software construction tool
★ 2.4kvkraygs. This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"
★ 76aoe4-production-calculator. TypeScript
★ 32ngf. Source code for the SIGGRAPH 2024 paper "Neural Geometry Fields for Meshes"
★ 154RTXNS. NVIDIA Neural Shading SDK
★ 308nbvh. Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)
★ 140ollama. Get up and running with Kimi-K2.6, GLM-5.2, MiniMax, DeepSeek, gpt-oss, Qwen, Gemma and other models.
★ 177kslang-gaussian-rasterization. Slang
★ 376irtk. Inverse Rendering Toolkit
★ 14Differential-Rendering. Inverse rendering with slang (Texturing and 2DGS)
★ 12tiny-gpu. A minimal GPU design in Verilog to learn how GPUs work from the ground up
★ 13kReSTIR-FG. ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering
★ 69FreeCAD. Official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.
★ 33kTensorRT-LLM. TensorRT LLM provides users with an easy-to-use Python API to define Large Language Models (LLMs) and supports state-of-the-art optimizations to perform inference efficiently on NVIDIA GPUs. TensorRT LLM also contains components to create Python and C++ runtimes that orchestrate the inference execution in a performant way.
★ 14kslang-torch. A Python package for calling Slang modules from PyTorch.
★ 80CSA. C++ header-only library for Coupled Simulated Annealing
★ 10PoseDiffusion. [ICCV 2023] PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment
★ 771xla. A machine learning compiler for GPUs, CPUs, and ML accelerators
★ 4.4kopenGA. A free C++ Genetic Algorithm library
★ 245WorkGraphsMeshNodeSample. HLSL
★ 32ReSTIR-SSS. Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)
★ 58Dx12NN. Neural Network in Dx12/HLSL Shaders
★ 116HIPRT-Path-Tracer. Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer
★ 321renpy. The Ren'Py Visual Novel Engine
★ 6.7kKAN. Implementation on how to use Kolmogorov-Arnold Networks (KANs) for classification and regression tasks.
★ 261fast-soft-sort. Fast Differentiable Sorting and Ranking
★ 624vulkan_radix_sort. Vulkan Radix Sort
★ 51vkgs. Vulkan-based Gaussian Splatting viewer, and python binding
★ 159nvdiffrast. Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
★ 1.9kdmesh. Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)
★ 328pypose. A library for differentiable robotics on manifolds.
★ 1.6ktinygpus. TinyGPUs, making graphics hardware for 1990s games
★ 174dreamgaussian4d. [arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting
★ 619Open-Sora-Plan. This project aim to reproduce Sora (Open AI T2V model), we wish the open source community contribute to this project.
★ 12kgaustudio. A Modular Framework for 3D Gaussian Splatting and Beyond
★ 1.8kBAD-Gaussians. [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!
★ 2753DGS.cpp. A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS
★ 776torchsparse. [MICRO'23, MLSys'22] TorchSparse: Efficient Training and Inference Framework for Sparse Convolution on GPUs.
★ 1.5kBAGS. [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling
★ 92openMVG. open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
★ 6.5kVkNRC. Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.
★ 41Panko-Renderer. A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.
★ 46DP-NeRF. [CVPR 2023 - Official] DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priors
★ 86Restormer. [CVPR 2022--Oral] Restormer: Efficient Transformer for High-Resolution Image Restoration. SOTA for motion deblurring, image deraining, denoising (Gaussian/real data), and defocus deblurring.
★ 2.6kExBluRF. Python
★ 21MPRNet. [CVPR 2021] Multi-Stage Progressive Image Restoration. SOTA results for Image deblurring, deraining, and denoising.
★ 1.4kGaussianEditor. [CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
★ 1.4kMiDaS. Code for robust monocular depth estimation described in "Ranftl et. al., Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer, TPAMI 2022"
★ 5.4kconsistent_depth. We estimate dense, flicker-free, geometrically consistent depth from monocular video, for example hand-held cell phone video.
★ 1.6kAwesome-LLM-3D. Awesome-LLM-3D: a curated list of Multi-modal Large Language Model in 3D world Resources
★ 2.2kFSGS. [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang
★ 544diff-gaussian-rasterization-w-depth. Cuda
★ 232SplaTAM. SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
★ 2.2k3d-gaussian-theory. A repository on how to understand the theory of 3D Gaussians Splatting
★ 138GPS-Gaussian. [CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis”
★ 624gaussian-grouping. [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.
★ 1kfmb-plus. Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.
★ 189Compact-3DGS. The official repository of Compact 3D Gaussian Representation for Radiance Field
★ 500GaussianShader. code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
★ 407Relightable3DGaussian. [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
★ 681ChaiScript. Embedded Scripting Language Designed for C++
★ 3.1kAnimatableGaussians. Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
★ 1.1kgaussian-splatting-lightning. A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
★ 1.1kCUDA-Rasterizer. GPU Accelerated Rasterizer written in CUDA
★ 46SparseVoxelOctree. A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
★ 682iNeRF-public. Python
★ 213nvdiffmodeling. Differentiable rasterization applied to 3D model simplification tasks
★ 493psdr-room. PSDR-Room: Single Photo to Scene using Differentiable Rendering (Siggraph Asia 2023)
★ 34Neural-Field-Convolutions-by-Repeated-Differentiation. Python
★ 10EPSM_Mitsuba3. Siggraph Asia 2023 Paper "Extended Path Space Manifold for Physically Based Differentiable Rendering"
★ 17DSS. Differentiable Surface Splatting
★ 447GaussianSplats3D. Three.js-based implementation of 3D Gaussian splatting
★ 2.8ktorch-splatting. A pure pytorch implementation of 3D gaussian Splatting
★ 454image-to-latex. Convert images of LaTex math equations into LaTex code.
★ 2.2kconditional-restir-prototype. C++
★ 119taichi_3d_gaussian_splatting. An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
★ 752vectorizer2-archive. Source code (archive) for "Vectorization for fast, analytic, and differentiable visibility" (TOG 2021)
★ 4FuseSR. [SIGGRAPH Asia 2023]FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusion
★ 68ShaderMake. Shader Compilation Tool
★ 1154d-gaussian-splatting. [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
★ 1kpointnerf. Point-NeRF: Point-based Neural Radiance Fields
★ 1.2k4DGaussians. [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
★ 3.9kawesome-3D-gaussian-splatting. Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
★ 8.8kpsdr-jit. Unbiased Physically Based Differentiable Renderer
★ 60MesoEngine. A high resolution voxel engine.
★ 10zipnerf-pytorch. Unofficial implementation of ZipNeRF
★ 853FGT. [ECCV 2022] Flow-Guided Transformer for Video Inpainting
★ 351ZITS_inpainting. [CVPR 2022] Incremental Transformer Structure Enhanced Image Inpainting with Masking Positional Encoding
★ 393mmcv. OpenMMLab Computer Vision Foundation
★ 6.5kE2FGVI. Official code for "Towards An End-to-End Framework for Flow-Guided Video Inpainting" (CVPR2022)
★ 1.2klama-with-refiner. 🦙 LaMa Image Inpainting, Resolution-robust Large Mask Inpainting with Fourier Convolutions, WACV 2022
★ 159nope-nerf. (CVPR 2023) NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior
★ 409localrf. An algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video.
★ 982SCNeRF. [ICCV21] Self-Calibrating Neural Radiance Fields
★ 471L2G-NeRF. [CVPR 2023] L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields
★ 253im4d. SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"
★ 247ustcbeamer. USTC Beamer 模板(基于学校公用 PPT 模板)
★ 347DiffFR. [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for more information.
★ 35d2nerf. Jupyter Notebook
★ 192dreamgaussian. [ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
★ 4.3kHIPRTSDK. C
★ 70tracking-by-3d. [ICCV 2023] Tracking by 3D Model Estimation of Unknown Objects in Videos
★ 22LunaSDK. Luna SDK is a C++ software development framework for real-time rendering applications.
★ 142VerseEngine. A modern C++ 3D game engine
★ 4neuralsim. neuralsim: 3D surface reconstruction and simulation based on 3D neural rendering.
★ 671AutoLens. AI-powered automated optical lens design.
★ 221torch-ngp. A pytorch CUDA extension implementation of instant-ngp (sdf and nerf), with a GUI.
★ 2.2kDReg-NeRF. Official Implementation of our ICCV 2023 paper: "DReg-NeRF: Deep Registration for Neural Radiance Fields"
★ 69CSIG. 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化
★ 21Neural-BRDF. Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)
★ 41DynamicNeRF. Python
★ 250RAFT. Python
★ 4.1kDPT. Dense Prediction Transformers
★ 2.3kMPI-Flow. Official Code of "[ICCV 2023] MPI-Flow: Learning Realistic Optical Flow with Multiplane Images"
★ 65pokesprite. Database project of box and inventory sprites from the Pokémon core series games
★ 1.3kinstant-nsr-pl. Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10min!
★ 926FlexiCubes. Python
★ 863MoNeRF. Official PyTorch implementation of "Fast Non-Rigid Radiance Fields from Monocularized Data"
★ 21nonrigid_nerf. Open source repository for the code accompanying the paper 'Non-Rigid Neural Radiance Fields Reconstruction and Novel View Synthesis of a Deforming Scene from Monocular Video'.
★ 365TensoRF. [ECCV 2022] Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields
★ 1.2kUnityGaussianSplatting. Toy Gaussian Splatting visualization in Unity
★ 3.4kroulette. CPU path tracer demonstrating ADRRS and EARS.
★ 7robust-dynrf. An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.
★ 243SupernovaEngine. An experimental game engine.
★ 207AnimateDiff. Official implementation of AnimateDiff.
★ 12kalembic. Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.
★ 1.2kradeon_gpu_profiler. Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.
★ 449multi_view_geometry. 关于多视图几何的论文,以及与点云深度学习相关的文章
★ 30pvhv. GLSL code for SIGGRAPH 2023 paper, entitled "Potentially Visible Hidden-Volume Rendering for Multi-View Warping"
★ 17HairMSNN. This is the official implementation of our EGSR 2023 paper, Accelerating Hair Rendering by Learning High-Order Scattered Radiance.
★ 44bundle-adjusting-NeRF. BARF: Bundle-Adjusting Neural Radiance Fields 🤮 (ICCV 2021 oral)
★ 822BAD-NeRF. [CVPR 2023] 😈BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fields
★ 201point-cloud-utils. An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
★ 1.5kfipt. FIPT: Factorized Inverse Path Tracing
★ 62Awesome-Video-Diffusion. A curated list of recent diffusion models for video generation, editing, and various other applications.
★ 5.7kNeuralSurfaceField. [ICCV2023] NSF: Neural Surface Fields for Human Modeling from Monocular Depth
★ 66focal-guiding-presentation. Animations for our Focal Path Guiding presentation at SIGGRAPH'23
★ 5manifold-path-guiding. Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"
★ 41soft2d-release. Soft2D: A 2D multi-material continuum physics engine designed for real-time applications.
★ 52NeuRay. [CVPR2022] Neural Rays for Occlusion-aware Image-based Rendering
★ 419Generative-AI. [TPAMI 2023] Multimodal Image Synthesis and Editing: The Generative AI Era
★ 754Neural-Gauge-Fields. [ICLR 2023] General Neural Gauge Fields
★ 128cuda-quantum. C++ and Python support for the CUDA Quantum programming model for heterogeneous quantum-classical workflows
★ 1.1kcuQuantum. Home for cuQuantum Python & NVIDIA cuQuantum SDK C++ samples
★ 4953d-gaussian-splatting. Implementation for 3d gaussian splatting
★ 369tacentview. An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.
★ 577xenia. Xbox 360 Emulator Research Project
★ 9.6kthreestudio. A unified framework for 3D content generation.
★ 7ki3d. Jupyter Notebook
★ 48homo3d. An Optimized, Easy-to-use, Open-source GPU Solver for Large-scale Inverse Homogenization Problems
★ 69FreeNeRF_plus_SparseNeRF. [ICCV 2023 exp] Integrate our SparseNeRF into FreeNeRF
★ 39deforming-nerf. Code for "Deforming Radiance Fields with Cages", ECCV 2022.
★ 150CoDeF. [CVPR'24 Highlight] Official PyTorch implementation of CoDeF: Content Deformation Fields for Temporally Consistent Video Processing
★ 4.8kPOPE. Welcome to the project repository for POPE (Promptable Pose Estimation), a state-of-the-art technique for 6-DoF pose estimation of any object in any scene using a single reference.
★ 171Dynamic3DGaussians. Python
★ 2.3kGEKKO. GEKKO Python for Machine Learning and Dynamic Optimization
★ 708NDC. PyTorch implementation of Neural Dual Contouring.
★ 280lightmapper. A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
★ 1.5klatentfusion. LatentFusion: End-to-End Differentiable Reconstruction and Rendering for Unseen Object Pose Estimation
★ 226Self6D-Diff-Renderer. The differentiable rendering code for "Self6D: Self-Supervised Monocular 6D Object Pose Estimation (ECCV 2020, oral)"
★ 107GPCS4. A work-in-progress PlayStation 4 emulator.
★ 2kneuralangelo. Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
★ 4.6kLangevin-MCMC. Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"
★ 81NeuS2_TCNN. C++
★ 32NeuS2. [ICCV 2023] Official code for NeuS2
★ 734Shortest-Path-to-Boundary-for-Self-Intersecting-Meshes. Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes
★ 97acting-as-inverse-inverse-planning. Code for our SIGGRAPH 2023 paper, "Acting as Inverse Inverse Planning"
★ 20OccNeRF. [ICCV 2023] Rendering Humans from Object-Occluded Monocular Videos
★ 41micromesh-tools. C
★ 57differentiable-shadow-mapping. Differentiable Shadow Mapping for Efficient Inverse Graphics (CVPR 2023)
★ 58recursive_control_variates. Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)
★ 51Awesome-Hair-and-Fur-Modeling-Papers. A Collection of Papers and Codes about Hair and Fur Modeling
★ 44FidelityFX-SDK. The main repository for the FidelityFX SDK.
★ 1.8kgvdb-voxels. Sparse volume compute and rendering on NVIDIA GPUs
★ 718toml. Tom's Obvious, Minimal Language
★ 21kWaveFiber3d. Jupyter Notebook
★ 33argparse. Argument Parser for Modern C++
★ 3.5kdensity-adaptation. Official code for "Mesh Density Adaptation for Template-based Shape Reconstruction". SIGGRAPH 2023
★ 60taichi-nerfs. Implementations of NeRF variants based on Taichi + PyTorch
★ 828shader-graph-wgsl. 一个 Unity Shader Graph 高仿 WGSL 特供版
★ 124awesome-webgpu. 😎 Curated list of awesome things around WebGPU ecosystem.
★ 1.9kpeakutils. PeakUtils mirror from bitbucket.
★ 31ipc-toolkit. A set of reusable functions to integrate IPC into an existing simulation.
★ 317neural-physics-subspaces. Fit low-dimensional subspaces to physical systems with neural networks (SIGGRAPH 2023)
★ 184ImCoolBar. A Cool bar for Dear ImGui (MacOs Dock Magnification Effect Like)
★ 218otk-pyoptix. Complete Python bindings for the OptiX host API
★ 62nersemble. [Siggraph '23] NeRSemble: Neural Radiance Field Reconstruction of Human Heads
★ 253zombie. Grid-Free Monte Carlo Solvers for Physics Simulations Involving Partial Differential Equations
★ 299CT2Hair. This is the official implementation of CT2Hair High-fidelity 3D Hair Modeling Using Computed Tomography.
★ 221MeshDiffusion. Official implementation of "MeshDiffusion: Score-based Generative 3D Mesh Modeling" (ICLR 2023 Spotlight)
★ 834Capsaicin. AMD ARR team rendering framework
★ 463WoBToolbox. Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."
★ 59focal-guiding. Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)
★ 27usdNodeGraph. A Node Graph editor for USD.
★ 134SPIRV-LLVM-Translator. A tool and a library for bi-directional translation between SPIR-V and LLVM IR
★ 621Awesome-Game-Analysis. a comprehensive collection of video game tech analysis resources
★ 1.2k