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unDAW. Editor and Runtime modules that aim to add some Digital Audio Workstation capabilities to Unreal Engine 5, requires Unreal Editor 5.4
58Sfizz4Unreal. A small plugin that allows using Sfizz as a Synthesizer within Unreal and Metasounds, deisgned for Unreal 5.4+ with Harmonix plugin
9ExtraBlueprintSwitchStatements. A simple plugin that adds additionial blueprint switch statement nodes
7ConfigurableMetasoundMixer. A metasound mixer that lets you specify the desired number of inputs using Unreal 5.6's new "Configurable Nodes" feature.
6MidiDeviceMetasoundWrapper. Real time midi device input into metasounds, and a few other QOL improvements
4UnrealMovieSequencerMidiUtils. Adds midi tracks to Unreal MovieSequencer, uses the Harmonix plugin
4UnrealAudioCaptureDeviceSwitchingTest. A minimal test repository for audio switching device testing PR
1EpicSynth1Metasounds. A metasound node version of Epic's Modular Synth component, can be used with the Harmonix Plugin midi-stream datatype.
1GameMaker-MultiObjectTrackingCamera. A simple camera system that can track multiple objects while zooming in and out to keep them all in view
1UnrealMidiExtensions. C++
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