This is your work, valued
Computer Graphics Engineer https://www.linkedin.com/in/amansachan1/
Meteoros. Real-time Cloudscape Rendering in Vulkan based on the implementation of clouds in the Decima Engine.
221CUDA-Rasterizer. GPU Accelerated Rasterizer written in CUDA
46WebGL-Clustered-Deferred-Forward-Plus. Clustered Deferred and Clustered Forward Plus Shading in WebGL
36Monte-Carlo-Path-Tracer. CPU Monte Carlo Path tracing ( C++ )
17CUDA-Boid-Flocking. An introduction to CUDA programming by way of a Boids Flocking simulation
11CUDA-Path-Tracer. GPU Accelerated Monte Carlo Path Tracer written in CUDA
6MageFramework. Vulkan Framework for testing out and demoing shader techniques I've been intrigued by
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